![]() Some features such as boot9 / boot11 access are not currently available from the ntrboot environment. You may need to rename the output files if the ntrboot installer you use uses hardcoded filenames. firm signed with SPI boot keys (for ntrboot and the like), run make NTRBOOT=1. There's more possibility for customization, read the Makefiles to learn more. A standalone script runner is compiled by providing autorun.gm9 (again, in the data folder) and building with make SCRIPT_RUNNER=1. All files put into the data folder will turn up in the V: drive, but keep in mind there's a hard 223.5KiB limit for all files inside, including overhead. You may also hardcode the brightness via make FIXED_BRIGHTNESS=x, whereas x is a value between 0.15.įurther customization is possible by hardcoding aeskeydb.bin (just put the file into the data folder when compiling). For additional customization, you may choose the internal font by replacing font_f inside the data directory. To switch screens, compile with make SWITCH_SCREENS=1. To build SafeMode9 (a bricksafe variant of GodMode9, with limited write permissions) instead of GodMode9, compile with make FLAVOR=SafeMode9. You may run make release to get a nice, release-ready package of all required files. This requires firmtool, Python 3.5+ and devkitARM installed). Hold on startup! If you built GodMode9 as SALTMODE and have it as a bootloader, the keycombo is simply the button.īuild GodMode9.firm via make firm. combo: If you have installed GodMode9 as your bootloader, this keycombo enters the bootmenu.combo: This little known keycombo, when held at startup, pauses the GodMode9 boot so that you can stare at the splash screen for a little longer.The button is an alternative way of entering the HOME menu. button: The button enters the HOME menu, including the scripts / payloads submenus, options for formatting the SD, setting the RTC, and more.button: The button clears or restores the clipboard (depending on if it's empty or not).button: Use the button to reboot from GodMode9.Notable exceptions are for a screenshot (works almost anywhere), / to switch panes and to reload the file listing. It switches buttons to their secondary function. button: The button is the 'switch' button.Use it with / to mark / unmark all files in a folder, hold it and use / to select multiple files. button: The button is the 'mark' button.With you can create folders and dummy files. button: In the main file view, the button copies and pastes files.button: In the main file view, the button deletes (marked) files.Use it to leave menus without action, hold it on file operations to cancel said file operations. ![]()
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